
| Book DescriptionWant to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, andOpenGL to performance. If you're familiar with iOS and Objective-C, this is the problem-solving guide you want.
Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You'll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.
Book Details | | Publisher: | O'Reilly Media | | By: | Jonathon Manning, Paris Buttfield-Addison | | ISBN: | 978-1-44936-876-0 | | Year: | 2014 | | Pages: | 396 | | Language: | English | | File size: | 17.8 MB | | File format: | PDF | eBook | | Download: | iOS Game Development Cookbook | Paper Book | | Buy: | iOS Game Development Cookbook | Online Book | | Read: | iOS Game Development Cookbook |
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